Cabinets and shelves¶
Once the floor fills up, trophies go on the walls. Trophy cabinets and trophy shelves come in every wood: oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, pale oak, bamboo, crimson and warped.
| Cabinet | Shelf | |
|---|---|---|
| Size | two blocks wide, half a block deep | a board half a block deep on two arched brackets |
| Holds | four trophies | two trophies |
| Placed | anywhere | on the side of a solid block, and falls when that block goes |
| Joins | cabinets stacked on one another | shelves side by side |
| Crafted from | planks, gold ingots and a slab of its wood | three slabs and two gold nuggets, for two |
Putting trophies on them¶
Use a trophy on a spot to put it there, and an empty hand to take it back. A trophy on a cabinet or shelf is drawn as it is on its own pedestal, shrunk to fit: its mob or icon, its rank's light, flourishes and crown (no beam inside a cabinet), and its text frame floating over it in front of the display. Breaking a cabinet or shelf drops it and its trophies.
Stacking and joining¶
Cabinets stacked on each other join, across woods too: they share one plank divider, with the gold running on through. Shelves side by side join into one long shelf, with corner caps only at the ends.
Trims¶
Cabinets and shelves come plain, with no trim. Use any block on one to trim it with that block: its rails, posts, corner caps and brackets are drawn in that block's textures. A gold ingot (or a gold block) gives a gold trim, and an axe takes the trim off again. A cabinet, once trimmed, is framed with a rope pattern and corner caps.
The trim is kept when it's broken, and a trimmed one's item shows its trim. (For packs: it's the
trophypedestals:trim_material component, minecraft:gold_block for gold.)
Each trophy's own settings¶
Sneak and use an empty hand on a trophy on a cabinet or shelf to open its adjust screen, with the settings that suit a display: yaw, pitch and roll, text, pose and animation, spin, flourishes, sounds, light, crown and redstone. Its size and place stay fixed. The settings belong to the spot: a trophy taken off keeps its own.