Class BuildGuide

java.lang.Object
net.ixdarklord.folios.internal.client.build.BuildGuide

public final class BuildGuide extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    hud(net.minecraft.client.gui.GuiGraphicsExtractor graphics)
     
    static boolean
     
    static boolean
    onUse(boolean sneaking)
    A use (right-click) by the local player, before the game acts on it: while the guide is carried it sets it down, and sneaking it puts the guide away; either way the use is the guide's.
    static void
    render(net.minecraft.client.renderer.state.level.CameraRenderState camera, float partialTick)
    Draws the ghosts, after the level and before the hands.
    static void
    start(net.minecraft.network.chat.Component name, Map<net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState> blocks)
    Starts guiding a build (offsets from its lowest corner), in place of any other.
    static void
     
    static void
    tick(net.minecraft.client.Minecraft minecraft)
     

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • start

      public static void start(net.minecraft.network.chat.Component name, Map<net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState> blocks)
      Starts guiding a build (offsets from its lowest corner), in place of any other.
    • isActive

      public static boolean isActive()
    • stop

      public static void stop()
    • tick

      public static void tick(net.minecraft.client.Minecraft minecraft)
    • onUse

      public static boolean onUse(boolean sneaking)
      A use (right-click) by the local player, before the game acts on it: while the guide is carried it sets it down, and sneaking it puts the guide away; either way the use is the guide's. Otherwise it is left to the game.
      Returns:
      whether the guide took it
    • render

      public static void render(net.minecraft.client.renderer.state.level.CameraRenderState camera, float partialTick)
      Draws the ghosts, after the level and before the hands.
    • hud

      public static void hud(net.minecraft.client.gui.GuiGraphicsExtractor graphics)