Class ArmatureMesh

java.lang.Object
net.ixdarklord.coolcatcanvas.internal.client.armature.ArmatureMesh

public final class ArmatureMesh extends Object
An armature's faces, ready to draw: one group per texture and material (each group is one draw), and in each group the faces of each joint in a flat array. A face is four corners of x, y, z (model pixels, at rest), u, v (0 to 1), then its normal: STRIDE floats. Triangles repeat their last corner.