Package net.ixdarklord.coolcatcanvas.api.client.sound
package net.ixdarklord.coolcatcanvas.api.client.sound
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ClassDescriptionA sound a
SoundFilterProvideris asked about.How a sound comes through to the listener, each part 0 to 1:gain: how loud it stays, 1 for as loud as it was;gainHF: how much of its high end it keeps; losing the highs is what makes a sound muffled, as through a wall;distortion: how much of it is sent through a distortion, which makes it rough, as if strained through something;reverb: how much of it is sent into a reverb, which makes it echo, as in a cave or a great hall.Says how a sound comes through to the listener; registered withSoundFilters.register(net.ixdarklord.coolcatcanvas.api.client.sound.SoundFilterProvider).Muffles, roughens and echoes the game's sounds: a player hiding in a chest hears the world through its walls, one under a spell hears it from far away, a cave rings.A registered provider, to remove again.