Class ArmatureMesh
java.lang.Object
net.ixdarklord.coolcatcanvas.internal.client.armature.ArmatureMesh
An armature's faces, ready to draw: one group per texture and material (each group is one draw), and in each group the
faces of each joint in a flat array. A face is four corners of x, y, z (model pixels, at rest), u, v (0 to 1), then
its normal:
STRIDE floats. Triangles repeat their last corner.-
Nested Class Summary
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STRIDE
public static final int STRIDE- See Also:
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EMPTY
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Constructor Details
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ArmatureMesh
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Method Details
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groups
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