Package net.ixdarklord.coolcatcanvas.api.client.armature.render
package net.ixdarklord.coolcatcanvas.api.client.armature.render
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ClassDescriptionSomething drawn at a point of an armature, moving with it: a lantern on a hook, a flame on a torch joint, a block on a cart.ArmatureBlockRenderer<T extends net.minecraft.world.level.block.entity.BlockEntity>Draws a block entity with an armature, standing on the bottom of its block and turned to the block's
facingif it has one (the model's front, north in Blockbench, toward that side).What an armature-driven block entity is drawn from, each frame.ArmatureEntityRenderer<T extends net.minecraft.world.entity.Entity>Draws any entity with an armature: projectiles, vehicles, effects, display props.What an armature-driven entity is drawn from, each frame.Items drawn with an armature.ArmatureMobRenderer<T extends net.minecraft.world.entity.LivingEntity>Draws a living entity with an armature.How bright an entity's glow textures are drawn (seeArmatureMobRenderer.glow).The modelRenderLayers see: it has no parts of its own (the armature draws itself).What an armature-driven mob is drawn from, each frame.An entity's tint this frame (seeArmatureMobRenderer.tint).Whether an entity is see-through this frame (seeArmatureMobRenderer.Translucency.translucent(T, float)).Moving a pose stack to an armature's points, for attachments and sockets.ItemSocket<T>An item shown at a point of an armature-driven mob: a held sword, a hat, a lantern on a belt.