Interface ArmatureAttachment
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
Something drawn at a point of an armature, moving with it: a lantern on a hook, a flame on a torch joint, a block on a
cart. The pose stack is at the point, in blocks, turned as the point is.
renderer.attach("lantern_hook", (frame, poseStack, collector, light) -> drawLantern(poseStack, collector, light));
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Method Summary
Modifier and TypeMethodDescriptionvoidsubmit(ArmatureFrame frame, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.SubmitNodeCollector collector, int light)
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Method Details
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submit
void submit(ArmatureFrame frame, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.SubmitNodeCollector collector, int light)
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