Interface CommonServices


public interface CommonServices
  • Method Details

    • get

      static CommonServices get()
    • createDeferredRegister

      <T> DeferredRegister<T> createDeferredRegister(String modId, net.minecraft.resources.ResourceKey<? extends net.minecraft.core.Registry<T>> registryKey)
    • creativeTabBuilder

      net.minecraft.world.item.CreativeModeTab.Builder creativeTabBuilder()
    • createBlockEntityType

      <T extends net.minecraft.world.level.block.entity.BlockEntity> net.minecraft.world.level.block.entity.BlockEntityType<T> createBlockEntityType(BlockEntityTypes.Factory<? extends T> factory, net.minecraft.world.level.block.Block... blocks)
    • createExtendedMenuType

      <T extends net.minecraft.world.inventory.AbstractContainerMenu> net.minecraft.world.inventory.MenuType<T> createExtendedMenuType(ExtendedMenus.Factory<T> factory)
    • openExtendedMenu

      void openExtendedMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider, Consumer<net.minecraft.network.FriendlyByteBuf> data)
    • registerServerReloadListener

      void registerServerReloadListener(net.minecraft.resources.ResourceLocation id, net.minecraft.server.packs.resources.PreparableReloadListener listener)
    • registerServerbound

      <T extends CustomPacketPayload> void registerServerbound(CustomPacketPayload.Type<T> type, StreamCodec<? super net.minecraft.network.FriendlyByteBuf,T> codec, PayloadReceiver<T> receiver)
    • registerClientbound

      <T extends CustomPacketPayload> void registerClientbound(CustomPacketPayload.Type<T> type, StreamCodec<? super net.minecraft.network.FriendlyByteBuf,T> codec, PayloadReceiver<T> receiver)
    • sendToPlayer

      void sendToPlayer(net.minecraft.server.level.ServerPlayer player, CustomPacketPayload payload)
    • canPlayerReceive

      boolean canPlayerReceive(net.minecraft.server.level.ServerPlayer player, CustomPacketPayload.Type<?> type)
    • registerConfigurationClientbound

      <T extends CustomPacketPayload> void registerConfigurationClientbound(CustomPacketPayload.Type<T> type, StreamCodec<? super net.minecraft.network.FriendlyByteBuf,T> codec, CommonServices.ConfigurationReceiver<T> receiver)
      A payload the server sends while a client is still logging in (before it joins the world), received on the client's main thread; the login waits until the receiver has run. 1.20.1 has no configuration phase (1.20.2+), so these travel as login queries. The receiver only runs on clients.
    • addConfigurationPayloads

      void addConfigurationPayloads(Supplier<List<CustomPacketPayload>> payloads)
      Payloads to send to every client as its login starts; asked for once per connection.
    • invalidateBlockHandlers

      void invalidateBlockHandlers(net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos)
      Invalidates the loader's own handler caches at a position (Forge's capabilities); a no-op elsewhere.